90 lines
2.8 KiB
Python
90 lines
2.8 KiB
Python
import imgui
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import glfw
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import OpenGL.GL as gl
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from imgui.integrations.glfw import GlfwRenderer
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from datatypes import *
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from view import View
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def impl_glfw_init(window_name="Grapher Tool", width=1280, height=720):
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if not glfw.init():
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print("Could not initialize OpenGL context")
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exit(1)
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# OS X supports only forward-compatible core profiles from 3.2
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glfw.window_hint(glfw.CONTEXT_VERSION_MAJOR, 3)
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glfw.window_hint(glfw.CONTEXT_VERSION_MINOR, 3)
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glfw.window_hint(glfw.OPENGL_PROFILE, glfw.OPENGL_CORE_PROFILE)
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glfw.window_hint(glfw.OPENGL_FORWARD_COMPAT, gl.GL_TRUE)
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# Create a windowed mode window and its OpenGL context
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window = glfw.create_window(int(width), int(height), window_name, None, None)
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glfw.make_context_current(window)
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if not window:
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glfw.terminate()
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print("Could not initialize Window")
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exit(1)
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return window
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class GUI(object):
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def __init__(self):
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super().__init__()
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# Window States
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self.window = impl_glfw_init()
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gl.glClearColor(*COLOR_BACKGROUND)
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imgui.create_context()
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self.impl = GlfwRenderer(self.window)
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self.io = imgui.get_io()
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# Global GUI Setting
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win_w, win_h = glfw.get_window_size(self.window)
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fb_w, fb_h = glfw.get_framebuffer_size(self.window)
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font_scaling_factor = max(float(fb_w) / win_w, float(fb_h) / win_h)
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font_size_in_pixels = 30
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self.io.fonts.add_font_from_file_ttf("assets/MPLUSRounded1c-Regular.ttf", font_size_in_pixels * font_scaling_factor)
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self.io.font_global_scale /= font_scaling_factor
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self.view = View()
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self.loop()
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def header(self):
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imgui.set_next_window_size(io.display_size.x, io.display_size.y*0.03)
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imgui.set_next_window_position(0, io.display_size.y*0.02)
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with imgui.begin("HEADER", False, imgui.WINDOW_NO_MOVE | imgui.WINDOW_NO_RESIZE | imgui.WINDOW_NO_COLLAPSE | imgui.WINDOW_NO_TITLE_BAR):
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imgui.set_window_font_scale(1.3)
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text = "Student Analyzer"
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ww = imgui.get_window_size().x
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tw = imgui.calc_text_size(text).x
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imgui.set_cursor_pos_x((ww - tw) * 0.5)
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imgui.text("Student Analyzer")
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def loop(self):
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while not glfw.window_should_close(self.window):
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glfw.poll_events()
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self.impl.process_inputs()
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imgui.new_frame()
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self.view()
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#imgui.show_test_window()
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imgui.render()
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gl.glClearColor(*COLOR_BACKGROUND)
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gl.glClear(gl.GL_COLOR_BUFFER_BIT)
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self.impl.render(imgui.get_draw_data())
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glfw.swap_buffers(self.window)
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self.impl.shutdown()
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glfw.terminate()
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if __name__ == "__main__":
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gui = GUI()
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