grapher/gui.py
2025-01-05 01:01:39 +01:00

90 lines
2.8 KiB
Python

import imgui
import glfw
import OpenGL.GL as gl
from imgui.integrations.glfw import GlfwRenderer
from datatypes import *
from view import View
def impl_glfw_init(window_name="Grapher Tool", width=1280, height=720):
if not glfw.init():
print("Could not initialize OpenGL context")
exit(1)
# OS X supports only forward-compatible core profiles from 3.2
glfw.window_hint(glfw.CONTEXT_VERSION_MAJOR, 3)
glfw.window_hint(glfw.CONTEXT_VERSION_MINOR, 3)
glfw.window_hint(glfw.OPENGL_PROFILE, glfw.OPENGL_CORE_PROFILE)
glfw.window_hint(glfw.OPENGL_FORWARD_COMPAT, gl.GL_TRUE)
# Create a windowed mode window and its OpenGL context
window = glfw.create_window(int(width), int(height), window_name, None, None)
glfw.make_context_current(window)
if not window:
glfw.terminate()
print("Could not initialize Window")
exit(1)
return window
class GUI(object):
def __init__(self):
super().__init__()
# Window States
self.window = impl_glfw_init()
gl.glClearColor(*COLOR_BACKGROUND)
imgui.create_context()
self.impl = GlfwRenderer(self.window)
self.io = imgui.get_io()
# Global GUI Setting
win_w, win_h = glfw.get_window_size(self.window)
fb_w, fb_h = glfw.get_framebuffer_size(self.window)
font_scaling_factor = max(float(fb_w) / win_w, float(fb_h) / win_h)
font_size_in_pixels = 30
self.io.fonts.add_font_from_file_ttf("assets/MPLUSRounded1c-Regular.ttf", font_size_in_pixels * font_scaling_factor)
self.io.font_global_scale /= font_scaling_factor
self.view = View()
self.loop()
def header(self):
imgui.set_next_window_size(io.display_size.x, io.display_size.y*0.03)
imgui.set_next_window_position(0, io.display_size.y*0.02)
with imgui.begin("HEADER", False, imgui.WINDOW_NO_MOVE | imgui.WINDOW_NO_RESIZE | imgui.WINDOW_NO_COLLAPSE | imgui.WINDOW_NO_TITLE_BAR):
imgui.set_window_font_scale(1.3)
text = "Student Analyzer"
ww = imgui.get_window_size().x
tw = imgui.calc_text_size(text).x
imgui.set_cursor_pos_x((ww - tw) * 0.5)
imgui.text("Student Analyzer")
def loop(self):
while not glfw.window_should_close(self.window):
glfw.poll_events()
self.impl.process_inputs()
imgui.new_frame()
self.view()
#imgui.show_test_window()
imgui.render()
gl.glClearColor(*COLOR_BACKGROUND)
gl.glClear(gl.GL_COLOR_BUFFER_BIT)
self.impl.render(imgui.get_draw_data())
glfw.swap_buffers(self.window)
self.impl.shutdown()
glfw.terminate()
if __name__ == "__main__":
gui = GUI()