WIP: changed project layout | added unified metrics

This commit is contained in:
DerGrumpf 2024-11-16 22:05:08 +01:00
parent 349a7cff3d
commit f839fa454e
32 changed files with 375 additions and 2 deletions

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/data

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services:
server:
image: itzg/minecraft-server
container_name: fallback
restart: always
environment:
# What Server
EULA: "true"
TYPE: FABRIC
VERSION: 1.21.1
SERVER_NAME: uno
ONLINE_MODE: false
TZ: Europe/Berlin
# Server Properties
OVERRIDE_SERVER_PROPERTIES: true
ENABLE_COMMAND_BLOCK: true
GAMEMODE: adventure
FORCE_GAMEMODE: true
# RCON Setup
RCON_PASSWORD: garde-studios
BROADCAST_CONSOLE_TO_OPS: false
BROADCAST_RCON_TO_OPS: true
# Setup
FORCE_REDOWNLOAD: true
#MEMORY: 2G
INIT_MEMORY: 2G
MAX_MEMORY: 4G
USE_AIKAR_FLAGS: true
# World & Mod Data
WORLD: https://file.cyperpunk.de/filebrowser/api/public/dl/4FDwjgd8/lobby.zip
#SEED: 795488740
MODS_FILE: /extras/mods.txt
# Whitelisting Players
WHITELIST_FILE: /extras/whitelist.json
OVERRIDE_WHITELIST: true
ENFORCE_WHITELIST: false
# Operator Setup
OPS_FILE: /extras/ops.json
SYNC_SKIP_NEWER_IN_DESTINATION: false
ports:
- 30000:25565 # Connection Port
- 9000:25585 # Fabric Exporter
volumes:
- ./data:/data
- ./mods.txt:/extras/mods.txt:ro
- ./config:/config
networks: {}

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# Fabric API
https://cdn.modrinth.com/data/P7dR8mSH/versions/thGkUOxt/fabric-api-0.107.0%2B1.21.1.jar
# Performance
https://cdn.modrinth.com/data/gvQqBUqZ/versions/5szYtenV/lithium-fabric-mc1.21.1-0.13.0.jar
https://cdn.modrinth.com/data/fALzjamp/versions/dPliWter/Chunky-1.4.16.jar
https://cdn.modrinth.com/data/s86X568j/versions/uT1cdd3k/ChunkyBorder-1.2.18.jar
https://cdn.modrinth.com/data/LFJf0Klb/versions/7e8Rxgsk/ce-2.1.1.jar
# Proxy
https://cdn.modrinth.com/data/8dI2tmqs/versions/AQhF7kvw/FabricProxy-Lite-2.9.0.jar
# Monitoring
https://cdn.modrinth.com/data/dbVXHSlv/versions/YcE9H1C5/fabricexporter-1.0.11.jar
https://cdn.modrinth.com/data/l6YH9Als/versions/qTSaozEL/spark-1.10.97-fabric.jar
# World Edit
https://cdn.modrinth.com/data/1u6JkXh5/versions/vBzkrSYP/worldedit-mod-7.3.6.jar

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/data

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hackOnlineMode = true
hackEarlySend = false
hackMessageChain = true
secret = "CMhgx3vF17Nu"

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server:
name: "global"
metrics:
enabled: true
driver: "prometheus"
collectors:
systemGc: true
systemMemory: true
systemProcess: true
systemThread: true
server: true
world: true
tick: true
events: true

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mode: "HTTP"
http:
host: "0.0.0.0"
port: 9100
authentication:
scheme: "NONE"
username: "username"
password: "password"
pushGateway:
job: "unifiedmetrics"
url: "http://pushgateway:9091"
authentication:
scheme: "NONE"
username: "username"
password: "password"
interval: 10

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https://cdn.modrinth.com/data/8dI2tmqs/versions/AQhF7kvw/FabricProxy-Lite-2.9.0.jar
# Monitoring
https://cdn.modrinth.com/data/dbVXHSlv/versions/YcE9H1C5/fabricexporter-1.0.11.jar
https://cdn.modrinth.com/data/l6YH9Als/versions/qTSaozEL/spark-1.10.97-fabric.jar
https://cdn.modrinth.com/data/Ha28R6CL/versions/B0fZidZi/fabric-language-kotlin-1.12.3%2Bkotlin.2.0.21.jar
https://cdn.modrinth.com/data/p1ewR5kV/versions/xwRVtqbA/unifiedmetrics-platform-fabric-0.3.8.jar
# World Edit
https://cdn.modrinth.com/data/1u6JkXh5/versions/vBzkrSYP/worldedit-mod-7.3.6.jar

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[
{
"uuid": "61ec0d1b-0dc2-45bd-930e-ab45bcaa4386",
"name": "Athro_Hiro",
"level": 4,
"bypassesPlayerLimit": false
},
{
"uuid": "d3dd297f-0c08-45a0-8260-f1ac46af490a",
"name": "Der_Grumpf",
"level": 4,
"bypassesPlayerLimit": false
},
{
"uuid": "2f1de2e1-9fe8-457c-9a99-26c611fc6b64",
"name": "mlgChaostom44",
"level": 4,
"bypassesPlayerLimit": false
},
{
"uuid": "f42bbaa6-b2e7-4573-8092-13fbddf2544d",
"name": "Deltayquaza",
"level": 4,
"bypassesPlayerLimit": false
},
{
"uuid": "c76e4802-7f01-47cb-bc1b-16cadd736078",
"name": "Weizenkumpel",
"level": 4,
"bypassesPlayerLimit": false
}
]

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[
{
"uuid": "61ec0d1b-0dc2-45bd-930e-ab45bcaa4386",
"name": "Athro_Hiro"
},
{
"uuid": "d3dd297f-0c08-45a0-8260-f1ac46af490a",
"name": "Der_Grumpf"
},
{
"uuid": "9b0fa43a-9c43-45bc-8e36-c282e87a3c69",
"name": "Keanu2010Profi"
},
{
"uuid": "2f1de2e1-9fe8-457c-9a99-26c611fc6b64",
"name": "mlgChaostom44"
},
{
"uuid": "c76e4802-7f01-47cb-bc1b-16cadd736078",
"name": "Weizenkumpel"
}
]

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services:
proxy:
container_name: proxy
image: itzg/mc-proxy
environment:
TYPE: VELOCITY
DEBUG: false
OVERRIDE_ICON: true
VELOCITY_VERSION: latest
VELOCITY_BUILD_ID: 450
PLUGINS: https://cdn.modrinth.com/data/p1ewR5kV/versions/Dubg3nLw/unifiedmetrics-platform-velocity-0.3.8.jar
volumes:
- ./server-icon.png:/server/server-icon.png
- ./velocity.toml:/config/velocity.toml:ro
- ./forwarding.secret:/config/forwarding.secret:ro
- ./unifiedmetrics:/plugins/unifiedmetrics
- ./server:/server
ports:
- 25565:25565
volumes:
proxy: {}

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bGAJSlLeA4Wf

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server:
name: "global"
metrics:
enabled: true
driver: "prometheus"
collectors:
systemGc: true
systemMemory: true
systemProcess: true
systemThread: true
server: true
world: true
tick: true
events: true

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mode: "HTTP"
http:
host: "0.0.0.0"
port: 9100
authentication:
scheme: "NONE"
username: "username"
password: "password"
pushGateway:
job: "unifiedmetrics"
url: "http://pushgateway:9091"
authentication:
scheme: "NONE"
username: "username"
password: "password"
interval: 10

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# Config version. Do not change this
config-version = "2.7"
# What port should the proxy be bound to? By default, we'll bind to all addresses on port 25565.
bind = "0.0.0.0:25565"
# What should be the MOTD? This gets displayed when the player adds your server to
# their server list. Only MiniMessage format is accepted.
motd = "<yellow>There is no </yellow><b><dark_purple>Garde Studios</dark_purple></b> <color:#1cff27>Minecraft Server</color><yellow>!</yellow>"
# What should we display for the maximum number of players? (Velocity does not support a cap
# on the number of players online.)
show-max-players = 20
# Should we authenticate players with Mojang? By default, this is on.
online-mode = true
# Should the proxy enforce the new public key security standard? By default, this is on.
force-key-authentication = true
# If client's ISP/AS sent from this proxy is different from the one from Mojang's
# authentication server, the player is kicked. This disallows some VPN and proxy
# connections but is a weak form of protection.
prevent-client-proxy-connections = false
# Should we forward IP addresses and other data to backend servers?
# Available options:
# - "none": No forwarding will be done. All players will appear to be connecting
# from the proxy and will have offline-mode UUIDs.
# - "legacy": Forward player IPs and UUIDs in a BungeeCord-compatible format. Use this
# if you run servers using Minecraft 1.12 or lower.
# - "bungeeguard": Forward player IPs and UUIDs in a format supported by the BungeeGuard
# plugin. Use this if you run servers using Minecraft 1.12 or lower, and are
# unable to implement network level firewalling (on a shared host).
# - "modern": Forward player IPs and UUIDs as part of the login process using
# Velocity's native forwarding. Only applicable for Minecraft 1.13 or higher.
player-info-forwarding-mode = "modern"
# If you are using modern or BungeeGuard IP forwarding, configure a file that contains a unique secret here.
# The file is expected to be UTF-8 encoded and not empty.
forwarding-secret-file = "forwarding.secret"
# Announce whether or not your server supports Forge. If you run a modded server, we
# suggest turning this on.
#
# If your network runs one modpack consistently, consider using ping-passthrough = "mods"
# instead for a nicer display in the server list.
announce-forge = false
# If enabled (default is false) and the proxy is in online mode, Velocity will kick
# any existing player who is online if a duplicate connection attempt is made.
kick-existing-players = false
# Should Velocity pass server list ping requests to a backend server?
# Available options:
# - "disabled": No pass-through will be done. The velocity.toml and server-icon.png
# will determine the initial server list ping response.
# - "mods": Passes only the mod list from your backend server into the response.
# The first server in your try list (or forced host) with a mod list will be
# used. If no backend servers can be contacted, Velocity won't display any
# mod information.
# - "description": Uses the description and mod list from the backend server. The first
# server in the try (or forced host) list that responds is used for the
# description and mod list.
# - "all": Uses the backend server's response as the proxy response. The Velocity
# configuration is used if no servers could be contacted.
ping-passthrough = "DISABLED"
# If not enabled (default is true) player IP addresses will be replaced by <ip address withheld> in logs
enable-player-address-logging = true
[servers]
# Configure your servers here. Each key represents the server's name, and the value
# represents the IP address of the server to connect to.
main = "100.80.35.55:30000"
fallback = "localhost:30000"
# In what order we should try servers when a player logs in or is kicked from a server.
try = [
"main",
"fallback"
]
[forced-hosts]
# Configure your forced hosts here.
"cloud.cyperpunk.de" = [
"main"
]
"garde-studios.de" = [
"fallback"
]
[advanced]
# How large a Minecraft packet has to be before we compress it. Setting this to zero will
# compress all packets, and setting it to -1 will disable compression entirely.
compression-threshold = 256
# How much compression should be done (from 0-9). The default is -1, which uses the
# default level of 6.
compression-level = -1
# How fast (in milliseconds) are clients allowed to connect after the last connection? By
# default, this is three seconds. Disable this by setting this to 0.
login-ratelimit = 3000
# Specify a custom timeout for connection timeouts here. The default is five seconds.
connection-timeout = 5000
# Specify a read timeout for connections here. The default is 30 seconds.
read-timeout = 30000
# Enables compatibility with HAProxy's PROXY protocol. If you don't know what this is for, then
# don't enable it.
haproxy-protocol = false
# Enables TCP fast open support on the proxy. Requires the proxy to run on Linux.
tcp-fast-open = false
# Enables BungeeCord plugin messaging channel support on Velocity.
bungee-plugin-message-channel = true
# Shows ping requests to the proxy from clients.
show-ping-requests = false
# By default, Velocity will attempt to gracefully handle situations where the user unexpectedly
# loses connection to the server without an explicit disconnect message by attempting to fall the
# user back, except in the case of read timeouts. BungeeCord will disconnect the user instead. You
# can disable this setting to use the BungeeCord behavior.
failover-on-unexpected-server-disconnect = true
# Declares the proxy commands to 1.13+ clients.
announce-proxy-commands = true
# Enables the logging of commands
log-command-executions = true
# Enables logging of player connections when connecting to the proxy, switching servers
# and disconnecting from the proxy.
log-player-connections = true
# Allows players transferred from other hosts via the
# Transfer packet (Minecraft 1.20.5) to be received.
accepts-transfers = false
[query]
# Whether to enable responding to GameSpy 4 query responses or not.
enabled = true
# If query is enabled, on what port should the query protocol listen on?
port = 25565
# This is the map name that is reported to the query services.
map = "Mappie"
# Whether plugins should be shown in query response by default or not
show-plugins = false